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Duke nukem forever reviews
Duke nukem forever reviews









They’ve changed almost constantly throughout the last decade – through anticipation, indifference, hatred, mockery, pity, mockery again, pity again, and recently to hatred again just in time for that video I made. Having said that, I’ve got to admit that my feelings for Duke Nukem Forever have changed. Nothing can possibly improve upon what your imagination furnishes, with the obvious exception of Silent Hill 2. Hype and anticipation is like Schroedinger’s Cat everything’s fine until the subject actually gets released and then the waveform collapses. The advantage of vaporware, after all, is that you can never be disappointed by it. So now that it seems DNF might actually be released in some form I’m going to end up having to do another review, called “ Duke Nukem Forever (The Real One),” which will completely fuck up everyone’s filing systems.īut I stand by the point of my joke review, and the point I made more overtly way back in my GDC ’08 videos: There is absolutely nothing the developers can put out that will be in the slightest bit worth the wait. The review coincidentally (almost suspiciously) was recently voted the best ZP of all time (and, personally, I’m disappointed Wolfenstein didn’t make it out the starting gates). This is a little embarrassing for me, because when 3D Realms fell I prematurely acted on the assumption that the game would never see the light of day, and created a mock review of Duke Nukem Forever from the perspective of a parallel universe where the game was released and actually was the kind of thing you’d reasonably expect from a game that took twelve years to make. Most will know them as the developers of Borderlands, although they started out as the developers of official expansion packs for Half-Life, such as Opposing Force and Blue Shift, and to me will always be “those guys who lived off Valve’s run-offs.”

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As many of my correspondents have been quick to remind me with insufferable glee, the big story of this year’s PAX was the announcement that Duke Nukem Forever is alive and kicking, penciled in for release in 2011 and being completed, courtesy of none other than Gearbox Software.











Duke nukem forever reviews